![]() Spore Savant Face Markings (Head Markings): Antiquities.Spore Savant Body Markings (Body Markings): Antiquities.Whorls of the Dark Dream Visage (Head Markings): completing the Tenacious Dreamer achievement.Whorls of the Dark Dream Body (Body Markings): completing the Sanity’s Edge Conqueror achievement.Abyssal Cephaliarch’s Face Art (Head Markings): finishing the quest “A Hidden Fate”.Abyssal Cephaliarch’s Body Art (Body Markings): finishing the quest “A Calamity of Fate”.Fate Scryer (Costume): finishing the quest “Chronicle of Fate”.Sacred Watcher Hood (Adornment): finishing the quest “Castoff Destinies”.Telvanni Walnut (Dye): completing the Champion of Necrom achievement.Sanity’s Orchid (Dye): completing the Sanity’s Edge Vanquisher achievement.Mora’s Mauve (Dye): completing the Grand Arcanist Slayer achievement.Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them. 1 – You can no longer cast Ultimate abilities.1 – While you are above 33% Stamina, reduce your damage taken by 50% and lose 1567 Stamina whenever you take direct damage, up to once every 0.5 seconds.Esoteric Environment Greaves – Heavy Legs.1 – Increase your damage done to monsters by 15%, Critical Damage by 15%, and reduce your Light and Heavy Attack damage by 99%.This effect can occur once every 1 minute. If you are above 50% Stamina, you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. 5 – When you take damage while under 35% Health, your resolve is tested.This effect can occur once every 20 seconds per target. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. 5 – While in combat, when you heal yourself or an ally that is below 40% Health, you ignite a Spark of Hope within them for 3 seconds.5 (Perfected only) – Adds 4% Healing Done.3 – Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds. 5 – Increases your damage done against monsters by 7%.5 (Perfected only) – Adds 657 Critical Chance.While you are moving, you gain 203 Health, Magicka, and Stamina Recovery. 5 – While you are standing still, you gain 465 Weapon and Spell Damage. ![]() 5 (perfected only) – Adds 129 Weapon and Spell Damage.3 – Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.This effect can occur once every 0.6 seconds. 5 – When you cast an ability that costs resources while in combat, you reduce your potion cooldown by 0.6 seconds.While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%. 5 – While you have a living Companion, reduce the cooldown of their abilities by 50%.5 – Gain 1505 Health Recovery while you are standing still.This item set is not affected by XP boosting effects. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. 5 – On gaining kill XP from a monster, gain 1 Weapon and Spell Damage for every 50 XP the monster is worth for 30 seconds.5 – After staying on one bar for 15 seconds, gain 6636 Magicka and Stamina when bar swapping.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |